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Games Workshop Warhammer 40k - Codex V.9 Tau Empire (En)

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If your chosen sept does not have an associated Sept Tenet above, you must instead create their Sept Tenet. You do this by either by selecting the Allied World Sept Tenet below or by selecting two tenets from the Sector lists. Due to the slower migration of ideas and technologies across the T’au Empire, when selecting your second tenet, the following rules apply: Use this Stratagem in your Shooting phase, when a STRIKE TEAM unit from your army is selected to shoot. Until the end of the phase: If every unit from your army (excluding T’AU AUXILIARY, SUPREME COMMANDER and UNALIGNED units) is from the same sept, all T’AU EMPIRE units with this ability, and all the models in them, gain a Sept Tenet. The Sept Tenet gained depends upon which sept they are from, as shown below.

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Accordingly, the Mont’ka Tactical Philosophy rewards decisive action in the first three turns, allowing its warriors to rapidly advance into enemy lines and blaze away with powerful close-range firepower. Popular with proponents of both the Mont’ka and Kauyon philosophies, rail weapons use magnetic fields to fire metal slugs at very high velocity, punching through armour like paper. And in the upcoming Codex: T’au Empire, they’ve had a considerable upgrade.

Angled micro-thrusters integrated into battlesuit plating allows their pilots to trigger a sudden burst of speed for interdiction assaults.This unit is eligible to perform Heroic Interventions as if it were a CHARACTER. Models with the FLY keyword lose it while they are on the battlefield and have a Move characteristic of 6". With that in mind, let’s turn to Grover’s T’au-specific analysis. As I mention above, Grover really hits the nail on the head here. From the article: Actually in the fluff the Tau explicitly do have close-combat units and psykers to aid them; that’s one of the big reasons that they bring allied forces. The mid-September tier list looks a fair bit different, and there’s a lot of interesting points to get your teeth into if high-level 40k analysis is your cup of tea. But for the purposes of this article, we want to know where the T’au sit according to the latest data. It will come as no surprise that my beloved Battlesuit boys are sitting right down there in the bottom tier. Cue sad Drone noises.

9th edition codex. : r/Tau40K - Reddit 9th edition codex. : r/Tau40K - Reddit

ETHEREAL model only. Once per battle, in your Command phase, the bearer can use this Relic. If it does, until the start of your next Command phase, it gains the following ability: No Mercy, No Respite – A Clean Victory If Montka, At the end of Battle Rounds 1, 2, & 3, you can score each of the following: +1 VP if an enemy unit was destroyed this round. +3 VP if 3 or more enemy units were destroyed this round If Kauyon, same as above, but for Battle Round 3, 4, & 5. This simple and elegant staff of office is said to have been carved through the erosion of flowing water over a thousand years. The touch of an Ethereal seems to awaken something within the stave, sending ripples of enlightened calm rolling outward to bring peace to all nearby T’au. Fire Markerlights (Action): One or more Markerlight units from your army can start to perform this action at the start of your movement phase. Aircraft Markerlight units can perform this action. The action is completed at the start of your next shooting phase. If this action is successfully completed, for each model in that unit that is equipped with one or more markerlights, for each markerlight that model is equipped with, select one enemy unit within 36″ of that model that would be an eligible target for that model if its unit had been selected to shoot, and roll one D6: on a 3+, that enemy unit gains one Markerlight token.Note that some Prototype Systems replace one of the model’s existing items of wargear. Where this is the case, you must, if you are using points values, still pay the cost of the wargear that is being replaced.

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This stave was originally crafted for the legendary Aun’Wei by the grateful Jagordian technisists as thanks for bringing their world into the T’au’va. It is said to impart all-encompassing wisdom upon its bearer, fit to match Aun’Wei’s own. Darkstrider can usually be found fighting alongside elite cadres of Pathfinders, performing covert vanguard missions of sabotage and subterfuge.

PR seems to be about getting around the -1 Dmg abilities, but it doesn’t get the rate of fire for a CIB. It’s safe though. the CIB can still see a crisis team burn itself half to death. At least they can get rerolls The alien race of the Nin’aenh possessed the uncanny ability to scramble electrical systems with a single touch. Defeated after a brutal war, the Earth Caste have worked tirelessly to integrate their abilities with technology. it ain’t a pretty picture … Tau using piranhas to deny flyers any movement to win GWGT Grand Final 2020 Commanders hailing from Dal’yth prefer stealth and subterfuge to overt aggression, and their demands for improved camouflage technology have led to the development of the Dynamic Mirror Field. This advanced prototype is based upon the refraction technology utilised to such tremendous effect by Ghostkeel battlesuits, adapted for alternative armour chassis. Armour nodes project multiple light-distortion fields, creating false images of the bearer to draw enemy fire. This enhanced movement system can be adapted for both battlesuits and vehicles. It consists of multiple high-output thruster nozzles, each hardwired into the pilot’s neural interface, allowing them to react with startling speed to any changes in the strategic situation. BATTLESUIT model only.

Warhammer 40k codex release dates and news 2023 | Wargamer

There are a few things to break down here. With an AP of -6 and the ability to ignore invulnerable saves, your payload will be making it through almost any kind of energy field, daemonic protection, or battle plate that might stand in its way. They work on Crisis teams or Broadsides, if you want to give 5+++, but activating in the command phase is a killer because suits just want to zip around everywhere (or Deep Strike) Closer integration of alien auxiliaries sees Dal’yth cadres benefit from shared defensive technologies and unusually well-coordinated tactics.

Each sept has an associated Sept Warlord Trait. If a T’AU EMPIRE < SEPT> CHARACTER model gains a Warlord Trait, they can have the relevant Sept Warlord Trait instead of a Warlord Trait from this section.

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